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Wizard Mike casts you as a novice sorcerer working through a string of monster-infested levels — goblins, trolls, and golems block the way, and the only tool you have is a mouse and a spell. It's a physics puzzle game in the aim-and-throw tradition: line up the shot, account for the obstacles in between, and let the spell fly.
Each level scores you on efficiency rather than just clearing the screen — the fewer spells you burn to take out every enemy, the better you rank. That turns a simple point-and-click into something closer to a puzzle: read the layout first, then find the throw that solves it in the fewest casts.
Controls
- Mouse: aim and click to throw a spell
Tips
- Fewer spells thrown means a better score, so look for a shot that can knock out more than one enemy at once instead of picking them off individually.
- Explosive barrels and marble columns scattered through the levels aren't just scenery — hitting them can clear a group of enemies or reach ones that are otherwise blocked.
Developed by Simplicity Games, Wizard Mike suits anyone who likes physics puzzle games where the right shot matters more than fast reflexes — over 200 levels to work through, with coins earned along the way to unlock new hats, capes, and staves for your wizard.
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