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One Button Bounce hands you a character who never stops running back and forth across a platform. You cannot make it stand still, so the entire game comes down to timing a single jump so it bounces off a wall at the right moment, clears a gap, and lands somewhere useful instead of straight into a hazard.
Each level is a short puzzle built around that one constraint. You will bounce between narrow ledges, thread the character past spikes and moving obstacles, and work out the order of jumps that gets it to the glowing portal that ends the stage. The controls are dead simple, but the puzzles ask you to think a few bounces ahead before you commit to one.
Controls
W, Spacebar, or the Up arrow key all jump. That is the only input in the game — every puzzle is solved with this one button.
Tips
- Watch a full bounce cycle before jumping if you are unsure of the timing — the character's path back and forth is predictable, so use it to plan.
- A wall bounce changes direction instantly, so line up your jump for the landing you want, not just the gap in front of you.
- Stuck on a level? The game has a built-in hint that shows a way through, so you do not have to guess forever.
It suits short sessions — a level or two at a time when you want a quick timing puzzle rather than a long commitment.
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