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Iron Snout drops you into a clearing as a lone pig, and the wolves just keep coming. There's no map to explore and no story beat between waves — a wolf rushes in, you kick, punch or dodge, it goes down, and the next one is already on its way in, faster than the last.
The wolves don't fight fair: some swing knives, some show up with chainsaws, and the mix of weapons and attack timing is what actually kills you, not raw numbers. City and Forest settings shuffle in different enemy types and thrown attacks, so no two runs escalate quite the same way.
Controls
- Up / Down / Left / Right arrows — jump, hit and dodge in that direction
That's the whole control scheme — every attack and dodge comes off the same four keys, so reading the wolf's approach and reacting fast matters more than memorizing combos.
Modes
- Classic — solo survival against endless waves
- Sudden Death — solo, higher stakes
- Wolfieball — local 2-player co-op
It's a good pick-up-and-play brawler for short bursts — there's an achievements list and stat tracking in the menu if you want something to chase across repeat runs, but a single round is over in a couple of minutes either way.
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