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I Am Hall Security puts you behind a school hallway checkpoint, deciding who gets waved through and who gets turned away. Students line up one at a time, and it is your call — using whatever inspection tool the game hands you — whether each one belongs on the side of that line.
Each judgment happens fast: a student presents themselves, you check what the current tool reveals, and you approve or reject before the queue backs up. There is no rulebook screen up front — you learn what counts as a red flag by paying attention as the shift goes on.
Controls
- Click or tap to accept or reject a student
- Press the key shown on-screen to use whichever inspection tool you've been given, such as potions or headphones
Tips
- Use the tool before deciding — the detail that matters is rarely visible on a student's face alone
- Judge honestly rather than reject on a hunch; the game frames fairness as part of the point, not just speed
A quick pick-up-and-judge session rather than a long one — suited to a few minutes at a time between things.
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