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Breaking the Bank is the first game in the Henry Stickmin series, a point-and-click adventure where you don't control Henry directly — you pick a plan for him and watch it play out. Faced with a heavily guarded desert bank, you choose from a shortlist of increasingly ridiculous approaches: tunnelling in, rappelling through a vent, bluffing your way past security, or just blowing a hole in the wall.
Every choice branches into its own short animated outcome, and most of them end badly for Henry in some spectacular way. That's the appeal: there's no single "correct" path, just a set of endings ranging from clean success to total disaster, and the fun is in clicking back and trying the option you didn't pick.
Controls
Mouse only — click the option you want to try, then click through the resulting scene to see how it plays out.
Tips
- There's no penalty for a "bad" outcome, so try every branch at least once — some of the failures are more entertaining than the wins.
- Read each option carefully; two similarly worded choices can lead to very different scenes.
- If you enjoy this one, it's the start of a longer series that carries Henry's story forward with more choices per stage.
It's a quick, replayable pick for anyone who likes silly choose-your-own-adventure humor over twitch reflexes.
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